First, I would to mention I moved into my new house, all that is left to do is to unpack everything and buy the necessary items I need for my home.
Second, I have some ideas for the game; such as coming up with locations for spawn points at the start of the game. The idea of it is that the player would be randomly spawn in one of six locations.
- Underground Bunker [uncommon]
- Cabin [common]
- Small Aircraft Hanger [common]
- Treehouse (not the ones for kids) [uncommon]
- Hidden Base made by some military/secret organization [Rare]
- Stolen U-haul/Moving Truck [uncommon]
In each of these locations, the player would have been taking shelter during the apocalypse for XX amounts of months. I am still not sure how many months, but it will be XX amount, then the game starts. Although I say randomly spawn, I mean randomly chosen between different rarities. The hidden base being the only rare one, while the cabin and hanger are the common ones.
If the player spawns at the underground bunker, the state of the surface could have been affected by the apocalypse. Ranging from totally safe to almost everything is dead on top. It is important that I note the potential affected won't be too large nor too ruined, since I want the player to be able to reclaim the land on top.
I am considering if I should one or two of these locations appear within the game as well, as other places the player can choose to live instead of the one they started with.
That is all for now, any questions comments concerns?