Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

I see that you've modified level 5 to force players to use the intended mechanic (I also got through the whole game without using it!)

Maybe you could adjust the inter-level message to better introduce the idea?  I didn't realise that "Sending ink trails (X)" meant I could push crates along ink trails.

It's a really cool little game, hope you keep making them :)

Wait were you still able to get through the whole game without sending the crates along ink trails?? Puzzlescript doesn't have a great way of showing information, so I'm not sure how to better get the idea across.

I think you've made some changes since I first played it, but the only ones that now seem to force using that mechanic are the level that introduces it and 'Out of the way'. Even so, the puzzles are still super fun!

I hear ya on the limitations of puzzlescript text, but maybe something like 'Press X to push a crate along an ink trail' communicates the idea better?

Thank you for the feedback, I've made a finalized version of the game that explains the rules better (I think).