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(+1)

Kenney is in the gdevelop asset store, so I thought this will be something  low quality. What I didn't expect is you seem to actively restrict yourself to use ONLY Kenney, this results in a cohesive experience that puts my larger project to shame. You have shown a solid understanding of the fundamentals and you should consider gdevelop if you decide to switch.

The story and the gameplay is very nostalgic too. I used to play cheat enabled flash games as a kid, A LOT.

It's a shame the crash cheat didn't do more, I tried it on every level. 10/10

(2 edits)

Thank you so much for your comment, really happy that you liked it! There’s definitely so more that I can do with the cheats, and also much more interesting level designs. 

I originally wanted to remove the crash cheat because actually crashing the game wouldn’t be fun XD But I’m glad that I managed to at least implemented the little crash scene! Also I think there’s a bug where the enemy in stage 2 wouldn’t spawn when you played the game again the second time in a row, probably should fix this after this jam is over! 

I definitely want to remake this game in the future, while keeping the same experience as this one did. I really like the concept of this game, and many have told me that this game holds great potential, I wouldn’t want to make this game longer in length just for the sake of more levels/cheats/mechanics/text scenes, because I think there is a certain charm to a short and sweet little game.

For now I am focusing on some of my other projects, but will 100% revisit this game soon :D