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We made a puzzle top-down shooter where there's a rock-paper-scissors relationship between colors. 

Colors are important because all enemies have them, and the main character can absorb them and shoot a tainted bullet afterwards.

To help the player remember the relationship between colors, we included the following image in the room's carpet:


Now, this image should not change at all (and does not, during the game). When we recorded the below GIF, however, we saw something was off with the shield's colors.  

They somehow change, resembling & highlighting the win/lose relationship of the color currently absorbed by the player! 

This is genius! We realized we could also have another little indicator somewhere on screen that highlights this same relationship, as well as the shield in the middle (or perhaps only use the shield and change the alpha on the unused colors so that they remain there for the player to see -- something along those lines), making the game even more intuitive.

So yeah, someone else's bug became our feature :D .

If you're interested in becoming Juan the Jelly Knight and puzzling your mind with some colorful action, we'd love for you to try out our game!

Please rate us here

Also, if you reply to this post with your game link, I will also play/rate it!

Thanks for playing!