Speaking of excessive path ends, I found it funny how Jessi is meant to be this "has crush on MC" sister character, but if you aren't a perv with her once that's enough to lose her route. If someone's interest runs that deep it should take a stronger, direct rejection to end things!, is what I felt haha.
Far from being a game-killing thing, but if you could someone rework how her route develops, so it doesn't go down like that, I really feel it'd be strongly in the game's favor!