Great idea. It has potential to become a solid puzzle game.
I think you should consider making the control more easy. WASD move up/left/down/right feels like better to me. And I don't think I need a mouse to aim. The easier control might let player more focus on the "puzzle" you designed.
Nice work!
Viewing post in The Only Juan: The Adventures of The Jelly Knight jam comments
Thanks for the compliment & the feedback! Yes, we thought about using WASD, but we're also planning on designing some puzzles that require lots of control over the aim to get the bullet exactly where you want it. The mouse felt like a more natural way to go, although I agree that we could've used WASD for this version.
Thank you for playing!
You will always have our gratitude for restoring the Jelly Knight's body back to normal!