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Great idea. It has potential to become a solid puzzle game.
I think you should consider making the control more easy. WASD move up/left/down/right feels like better to me. And I don't think I need a mouse to aim. The easier control might let player more focus on the "puzzle" you designed.
Nice work!

Thanks for the compliment & the feedback! Yes, we thought about using WASD, but we're also planning on  designing some puzzles that require lots of control over the aim to get the bullet exactly where you want it. The mouse felt like a more natural way to go, although I agree that we could've used WASD for this version.

Thank you for playing!

You will always have our gratitude for restoring the Jelly Knight's body back to normal!

(+1)

"Jelly Knight's body back to normal"
HAHAHA, this makes me recall a Japanese Anime last year.