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(+1)

Yeah, it's another vid. I'll try and give you the TL;DR

If there was anything interesting to read on the tomb door I missed it because I pre-emptively smashed it.

I veered off course right in front of the double jump because the jump to the left was do-able.

I absolutely love how the stake burns the worms and makes the giant bats dab.

I spent a good chunk of time missing 2 vampires because I missed the false wall behind another vampire. I just stuck him and immediately 180'd.

Is it possible to No-Hit the final boss? I tried a bunch of movement apart from inverting and still got clipped a ton. 

(+1)

Ah thanks for playing (I was a tiny baby during the hurricane of 87 :P) These are some great candidates for tweaks, thank you! The final boss should be no-hittable with the final movement upgrade, which is an optional secret. I'll definitely make her a bit easier in general - I literally modelled / animated / coded her attacks in the last few hours before the deadline XD. When the jam is over I'll be able to upload a version that's a bit more polished. Thanks again for playing and for the awesome video!