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Deleted 3 years ago
(1 edit)

Aye, I was scrambling to create the level in the last hour of the jam. Lots of unintended bad decisions made. I also wanted an aiming reticle to reveal how the first bounce would play out, the camera to zoom out while following the ball, and the moveable walls to maintain the position relative to the mouse cursor when you click on them instead of snapping to the center but I was too pressed for time.

Thank you for playing!