Nicely designed game, very fluid animations and I love the physics based system. With just a few balance tweaks and especially the mouse cursor fix, this could spell for an insanely good idea for a full game.
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Thanks! I've seen quite a few people get tripped up on the aiming being a bit below the cursor, which is a consequence of the physics weighing down the arms. I left it like that as an additional challenge since you still have the laser sight, but I'll definitely work on a solution if I make this into a full game.