Great execution, beautiful visuals and interesting message.
Yet I am not sure, as it is a bird, isn't it too anthropomorphising to give them readable thoughts, and to project on them a very human-like understanding of their pain and of its cessation ?
If I can't ease the pain of a creature or give them a little comfort, I'd rather leave the creature alone, to not scare them, and i would not kill them as I don't know if they believe that "dead" is better than "in pain but alive".
I'd definitely consider the option for a human being, whom I can understand, but doing this choice for a creature that probably doesn't think like us, I don't really see this as compassionate ?
Interesting game, anyway.
I was not trying to put the thoughts into an animal, but putting the player into the scene by using the imagery of a fairly common situation. But as it is, the game is too vague to feel that way.
I strongly don't believe we have the right to make decisions onto other beings based off our own perception of how things feel for us, and reflecting on this topic would make for another game.
Thank you for your comment, really appreciate it! ❤︎
I think I understand. Thanks for your reply and clarifying your intentions. It is true that this situation is common and a good bunch of people lived it, so you were probably right to use this imagery, it really makes your game relatable, even if it kind of blurred the message for me.
If you ever explore the question of interspecies perceptions and choices in one of your future works, I'll be glad to give it a look :)