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I hope I'm not echoing everyone else here too much, but you did really really well this jam. Something about these puzzles scratched that brain itch - challenging, satisfying to solve and feels great when you're on a roll. There were 3 or 4 I couldn't make par on by one or two moves, but I sure kept going back to try every time until I had to move on.

Without remembering the pattern key from the title screens, it was a little harder to get some of them right. I think it would have worked well to keep that key around somewhere accessible during gameplay. However, some specific levels (Learning to Run, Turning it Up, and Remember the Rules) serve as pretty good teaching tools for overlapping order and which patterns are produced by which number of pins.

Plus I'm really impressed with the level editor and mobile version! Sfx is well done and the music you picked fits very well. This is a super solid entry for this jam!!

Yeah, adding the pattern key to the main gameplay screen is totally on the list of improvements I want to make.

I had a really good time making this game, so I'm super happy to hear you had a good time! I had a blast with yours as well!