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(+1)

This is a really cool idea! The power-ups working for both players is a nice touch and opens up a lot of strategies. I think the cooldown for the shooting feels a bit abrupt at first, and playing with 3 spawn-points from the beginning makes it a bit hard to get used to the tactical side of things, so I'd probably ramp up the difficulty a bit more slowly if you flesh it out, but very well done overall!