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(1 edit) (+1)

This was a fun one.
A quirky tone, and a weird mix of mechanics that all work well together.

The jumping and bouncing feels very fun.  Took a while to get used to the way movement carries through mid-air if you don't slow down or change direction.

The axis shifting was a nice gimmick, though the stall time before you could start moving again was a bit long, and it was a little tricky to tell the depth on those moving platform puzzles.

The Boss was very fun, but I got stuck in the ceiling on my first attempt.  You'll see in the recording when I post it.

Honestly, I was a little sad when it ended after the gravity rooms.  I was getting really into it.

(+1)

Thanks for playing and for the feedback! Yeah, I overworked on it a lot on the first half of the jam and got pretty tired as the days went by... I completed these sections and released it.  I do plan of continuing development later.  And I thought I had fixed the ceiling bug but yeah, it is still there, I may simply remove the roof later also, it will probably solve it.

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Here's the playthrough: MM21 Saposo Supimpa - The Groovy Froggo