This was a fun one.
A quirky tone, and a weird mix of mechanics that all work well together.
The jumping and bouncing feels very fun. Took a while to get used to the way movement carries through mid-air if you don't slow down or change direction.
The axis shifting was a nice gimmick, though the stall time before you could start moving again was a bit long, and it was a little tricky to tell the depth on those moving platform puzzles.
The Boss was very fun, but I got stuck in the ceiling on my first attempt. You'll see in the recording when I post it.
Honestly, I was a little sad when it ended after the gravity rooms. I was getting really into it.