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Welp, somehow this game became my main fantasy system for both GMing and solo-play during this time lmfao. I actually started making a hack/expansion for it. I’ll probably upload it to itch once it’s done, if you guys are ok with it. Here’s an early draft I made if you want to check it out. It includes like a bazillion new spells and a couple new archetypes and variant rules I use. Obviously, some things are way more cooked than others, the completed new Archetypes and the Spell list i.e. have seen table play already haha. The skills thing and the wealth system need WAY more work tho.

I’m also planning on running a Dungeon Meshi (ish) campaign with this, so expect things like cooking mechanics too :p

ALSO, I wanted to ask how do you guys feel about a fan translation to spanish? I’ve already translated some things for table play (I have non-english speaking players) so it wouldn’t be too much of a stretch to finish the whole player’s guide at least in markdown format.

Tysm again for this game and the GM guide. I’ve been jumping around different NuSR systems a lot for the last couple of years but I feel this one is going to be my home for now :)

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Hey, once again I'm glad the game fits your play so perfectly. 

I'm quite intrigued by your expansions, they make the game look quite different, almost brand new. 

About the translation, all the text is cc-by-sa for that exact reason, so feel free to do it :D

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I'm in the same situation, loved the game and changed the rules of our campaing of Forbidden Land to this incredible game, it's so deep in it's simplicity making our games more narrative. 

Can't wait to read your finished rules Nimlouth you have great ideas there like the wealth system, great job! I will play with some of it.

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Nimlouth ¿hay alguna manera de contactar contigo? Me gustaría intercambiar impresiones e ideas sobre el juego.

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Yep, you can hit me up on discord! I’m on The NSR Cauldron and the Carin RPG servers! “nimlouth” is my username too! I stopped working on alternate rules for a while because year-end student grind got super crazy. Hopefully I’ll come back to RPGs after the holidays and see if I can make the “projects” rules for long play and re-think the wealth system so it’s easier to teach to newbies.