Cool game! A simple concept, executed well.
I think the sounds, music and visuals all worked well together to produce a cohesive, good-feeling game. I appreciate that you can change the conveyer speed diegetically through the lever.
A few comments. The giant wall of text at the start explaining everything is functional - it does give the player all the information (story exposition and mechanics) that they need, but dumping it all as a wall of text is usually not very palatable to most players. You could try breaking it up into a few smaller boxes, or introduce the ideas gradually. You can also try trimming out the story exposition altogether. As much as I enjoyed the cat mafia (nyakuza?) context, being told that information in smaller, digestible pieces would've helped.
Also, I was initially confused about grabbing the correct parts from the bottom bins for the gun order. This was mostly because I just saw text like 'barrel' or 'optics', but if I saw the actual gun parts it would've been easier for me to register.
Last thing- I tried submitting a score but didn't get any feedback after that. No leaderboard, and no chance to retry the game. Might be a transient bug with LootLocker so I definitely won't count that against you, but you should know that it happened and other players might experience it.
Overall nice game - simple concept, executed well in all its elements. Nice job