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(+1)

the controls require a little adaptation (like my game lol) but the dynamic gets interesting after that.

several sfx sounds are a little too aggressive for my taste.


cool work !

(+1)

Thank you for trying the game! The controls became clunky due to a design limitation because we didn't use pixel perfect movement and that made the sprites mess up when rotating. So we decided to snap the rotation to keep the ship sprite looking how it was intended to look. Definitely something we need to go back and work on in the future :)