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Now that's a gameboy game! Takes me right back to the 90s. Very cool. I noticed the player moves faster when going diagonally, not sure if that was intentional. I like to normalize my input values before multiplying move speed to stop this issue. 

Thanks for the kind words! The top down move speed is more or less coming from the default settings of the GBStudio engine. I would love to take a deeper dive into the  code some time and try what you have suggested, thanks!