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Was thinking of making a mod for far future submarine combat. Trying to figure out grounding and breaching(I figured a world requiring only subs would have to reason for no surface ships y logic deadly kill sats or maybe Europa.) meaning ramming and dodging would be important.  Would add a tactical depth.  I was thinking of using the water depth from Battletech(1-4 using a d4 to mark depth) going to a five would mean grounded and a 0 breach. 

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I don't know how I missed this comment, but I love that! Good thinking on the Battletech depths. That could be a very cool "stress" mechanic as well, where if it goes too deep the hull can rupture.