The game looks great but as far as gameplay goes I didn't really have fun. I just walked along the coastline (because where else would you find a boat) and found it after quite a while. Maybe if you had to find the keys or the gas for the boat? Or something that will make me need to go inland. Because in my other playthroughs I saw the inland looked far more interesting than the coast (as beautiful as those waves are).
Driving around in the car feels and looks cool but it feels unpredictable in regard to car running out of gas. Maybe a small progress bar for the gas? But I can't overstate how cool driving those tiny pixel cars is.
In regard to the theme it is within it. One pixel one way to escape etc. But I don't think the game benefits from the theme. I've had most fun driving around in the car exploring various parts of the island rather than focusing on a singlular, rather boring, goal at the moment.
Our team has been discussing the idea of player being just one pixel for quite some time but we didn't believe the idea was promising enough to pursue. I think you already proved us wrong and I hope you will work on adding more things to do inland after the jam.
All in all a great looking game.