Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
(+1)

Yeah, my game suffered greatly due to time limitations, along with thinking I could learn Godot 4 and GDScript at the same time.  LOL  That and I had no idea how to do music (mine had none) and sound (it was terrible but wanted to add at least something there) so while I don't think my game did well, I at least learned a lot and have that so was a success there.  :)

I did very much like where it started, I can see it has a lot of Gameboy Soul.  I can see how hitting the limits of an actual Gameboy engine would make things difficult to do and get to be performant.  So great job on getting past that as it was definitely a good entry.