i really loved the mechanic of the being able to propel yourself with the gun. i really really think it should be slightly more forgiving though! What i mean is that the spikes should have some leeway in terms of spacing, so maybe the player could have a smaller hitbox! Celeste is a great example of giving leeway to the player to help them rather then make the player feel frustrated because it was off by just a pixel. Overall great game and concept! Played at https://twitch.tv/hedge_in <3