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(+1)

I like you colorful candy-like art style! The  music, soundFX and voice acting blends perfectly well with this style.  The individual colors and backgrounds for each character is also a great idea. The UI is easy to grasp and does a good job as well.

The only improvmeent that comes to my mind: The mouse cursor is feeling too sluggish. It lags significantly and follows my movements too slowly.  If your game engine offers a  OS-system based custom cursor option, I would suggest picking this one instead.  The tradeoff might be a smaller picture, so I am not sure how important you think the big cursor size is for your game and audience.

(1 edit) (+1)

Thanks a lot for playing and commenting on our game. =)

And yes I understand if the cursor feels sluggish but i think it might run better on the windows version, on web version, the game overall runs slower unfortunately. And  we have kept the big cursor so as to support the small children visibility and compatibility. We used Pygame for the game and up until now, I have not much of an idea of how to use a OS system based cursor in it with a custom image, that being said, the game is also not very optimised sadly! In the next update I may try to make it more smooth and optimised, wish me luck!