On the upside, your game is functional. It was jarring to have it start so suddenly, but after two tries of trying to figure out what to do, I got into it.
On the downside, your game is solvable. For the third try I figured I'd just go until I lost once since it seemed simple enough to rate based on just that. I stopped having fun at 15 points. At 120 points, I stopped bothering and closed the game.
I think if you go infinite for how long your game can last, you really need some form of progression, even if just building toward impossible speed.