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Hey! I played the demo and wow, it was already very polished!

The GUI was cohesive-looking and fit the tone of what was displayed of the game so far! The music was also carefully chosen, composed and implemented. The sprite work was very good, the edit of the backgrounds was efficient, and what really sold them all is the EXTRMELY qualitative implementation!! Blurs, zooms, dissolves, a whole array of tools used SO efficiently, wow!!!!! Honestly, that's inspiring!!

Story-wise, this is extremely interesting so far! Let it be what we learn of the lore of the universe, than about the protagonist we play as and his visions of women and sexuality. The situation ended up being cruelly but oh so satisfyingly ironic. The game managed to be frightening when it wanted to be, and similarly horrifying. It is impressive to make players experience so many nuances of horror already!!

What can I say, but that I'm looking forward to the next update! This is already an amazing job, Sylla, and I hope you're proud of you!! And, of course, I can't recommend enough anyone reading this to play the game: I tried to keep my comment spoiler-free, because I really think discovering the very peculiar but perfectly orchestrated tone of this short introduction by yourself really contributes to the experience!

EDIT: I forgot to underline it, but the writing was truly excellent, being both fluid and yet very elegant to read!

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omg chim, this comment has nearly brought me to tears 😭 i knew if anyone would appreciate the work that went into all the transition and camera stuff, itd be you! it means a lot coming from my much more accomplished senior dev

thank you so much for all the praise and for giving it a chance, i hope i can wow you when the actual meat and potatoes is ready to be played!!