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(+1)

Damn, this is really impressive!
Great level design/generation (tho I have a bone to pick with you about THAT jump between the gap in the red wall! ๐Ÿ˜ฑ)
Really great work on display here, as always ๐Ÿ˜‰๐Ÿ‘

(+1)

Thank you so much Paul. The word impressive really has a very special meaning coming from you, Lord of UnDune :-D

The near impossible difficulty is the age-old trick to cover up for little content. I blame the Manic Miner-like games I grew up with: