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(3 edits)

Pretty good. The only issue pretty much is how the depth perception can be wonky a lot, leading to a lot of unfair deaths, which I believe is something present throughout the past two games and I'm suprised it wasn't addressed here. The camera could of rotated when it needs to, but no.  Although the extra shadows help. The level design is the best it has ever been. So many creative ideas, and the game is pretty long too. I had fun, including the two boss fights. Speedruning is pretty fun too. Love the art too. A sandbox pit is so creative for a desert world, and the boss being in a little sand castle. 

Also, can you upload the OST on to Youtube?

Thank you for the feedback and kind words! :) Yeah the depth perception can definitely be a little wonky. In my next game you will have full control over the camera for sure. I do plan on uploading the OST to YouTube pretty soon.