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(+1)

Original idea and nice aesthetic, however I think the game might have gained in complexity if your character didn't keep his light after you finished scouting the environmnent. In fact, I could easily find my way around the level without getting hit, even if the level is crzay big like the 3rd level. Also, if you have an AZERTY keyboard like, combination of the Arrows and WASD isn't very practical, but given the fact that we had 2 days to finish our games, I can't really blame you for changing the controls. nice job :)