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Very nice mechanics, it was an interesting challenge to try and zone off the fast cars. I agree with a previous comment about the theme not shining through, although "only one exit" does fit. I thought the inclusion of the flag added a nice additional challenge, and if it had a tutorial and some extra levels I imagine this would make a solid mobile game.

Hey, thanks! And yeah, I can see now how the theme got lost. It started as more of a delivery game (with pick-ups and destinations) with only one road, but I changed the focus when it became clear that if the cars never stopped then juggling them was itself a challenge.