@vitrorafias did all the artwork and I did the rest. We thought about other mechanics like moving platforms, dash and a total of three levels (green, blue, red) but I didn't manage my time well. The only level we could really design was the first one, the second level got a messy design and the third one didn't event got developed.
The original idea was for Rubik to gradually recover the colors while unlocking mechanics.
Thanks a lot for your review!