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I had to study the screenshots to have any idea what was going on gameplay wise. Once I understood it, I did like the challenge of trying to keep track of multiple moving parts and get the timing down, would be cool to see it expanded on! The cutscenes were cute but maybe could use a way to speed them up without skipping them entirely :)

ah yes, we always forget to put an explanation if how to play! Thanks for taking the time to play it! I've updated the description based on the feedback and we will definitely keep it in mind on the next jam!