I loved the Robo-Rally elements of this design! Really great understanding of level design and tutorial pacing as well. Next step for me would maybe be a fast forward button, for when you want to speed up the testing phase. Great game!
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Thank you for the feedback. Level design used to be my weakness. It always got way to hard, or way to slow. Or a combination.
I think fast forwarding would indeed make the game better, but it would remove focus from the theme. Pressing the same button and repeating the same action is what makes the theme visible. And this jam has a crazy focus on following the theme.