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(+2)

What a crazy game ahaha! Great atmosphere, and great work on the story. I wish the UX was a little leaner (fewer steps for one action), other than that, great job.

(1 edit)

Some of it was sadly due to RPGMaker limitations, like the information items still having to be used on a "blank" character. We didn't want to include any scripts to fully capture that spirit of making a game in 3 days, so a bunch of compromises had to be made there.

Edit: Also, thanks a lot for the kind words! I felt the need to address the game's limitation there, and forgot to respond to the rest of the post. Oops.