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That's right. To be honest, I'm not sure if it's a bug or a feature. Chickens should be hard to catch! I'll probably tweaks some constants so the player doesn't have to anticipate the chicken's path that much. Thanks for the feedback :)

Maybe allow the player to move the cursor while in the grabbing animation so they can react to the movement of the chicken?

That's a great idea! Thanks, I'll update the game once the jam is over :)