Actually, that was the initial idea! Yes, this game involved resources and population, which is why you have access to farms, factories, and tower blocks as your first blueprints. However, I reached a point where I realized that balancing would take much more time than the development itself, and that wasn't what I was looking for at that moment. I still have a dream to create a proper city builder with full resource management mechanics, but I'm really happy with the outcome. Additionally, I have plenty of ideas for new content.