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This is a cool little platformer! The gimmick is nice and the controls felt good for a game of this genre. I do have a few suggestions, though:

1. Instead of the dialogue playing at a set speed, you could make it a "press A to progress" sort of thing. This may not have been a problem for everyone but I tend to be a fast reader, so the dialogue did interrupt the flow of the game a little.

2. There were a few issues with the camera - it would freeze in place at certain spots until I messed with an object as Glitch, after which the camera would follow Gatt again as normal. If this was fixed, the game would play much more smoothly.

Overall, though, I liked it! I do appreciate the twist you put on the theme here, with the "space" being the out-of-bounds space of the game world instead of space in the conventional sense.

Nice to hear, that you liked it and thanks for the feedback.

I considered the first thing myself, but never came around to implementing it, but it would be a better solution.

The second point is actually intended. It doesn't work as smoothly as I wanted, but the camera is supposed to freeze, until the player deletes objects to free up storage-space, so new elements can load in.