Thank you!
Yeah that was a mechanic I had to put in the game for better puzzle design (so that you have to think before squishing down in certain levels, since the only 2 things you can do after squishing is jumping or get squashed by a narrow passage if you release inside one).
I agree it might feel a little bit odd to see your cube die this way though...
Anywys, thank you again for the feedback, and for playing :D