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Hey Richard, if you mean being able to edit or make your models or animations, I do have plans to make a modelling and an animation editor in the future.  I hope to get funding for it, since it's going to be a big undertaking but would be well worth it, but if funding doesn't go through and I find a chunk of time I'll just go forward with it.  I took down pixavoxet as I wasn't happy with its implementation, it was buggy and slow due to how it was being rendered and used voxels that aren't compatible with what I'm trying to achieve with PxBoy in terms of scaleable geometry.