Hey Josh,
I'm glad to hear you had a smooth transition from research to game design. I think you chose a topic that is actually really interesting and worth exploring in a game. It's a shame that we only had 3 minutes to pitch our games because I could tell you had a lot to share with us during your presentation. I was especially focused on the topic of a flamethrowers being the player's only weapon, and how it tied in with the core gameplay loop of the entire game experience. I'm very excited to work on this game though, so let's do our best to make it as close to what you envisioned.