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It's just the following over and over again:

NullReferenceException

UnityEngine.Transform.get_position () (at <801ef9485ea54ad392ab1752511dc748>:0)

SharedN.UpdatingLine.setPosition () (at <cddfb250f27c4a1eacb136991c58c497>:0)

SharedN.UpdatingLine.Update () (at <cddfb250f27c4a1eacb136991c58c497>:0)


That should narrow it down for you I guess :)