Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

The title and logo piqued my interest, and I think it met my expectations.

Some feedback related to “individual” rating categories (conflating some):

Story and theme: I think this was a good story (well, I guess I’m saying that about a lot of entries, but I guess that just means there’s plenty of good competition). And you managed to make it scary, cute and Halloween-related all at once!

Audio: I think this is the second entry with voice acting I play, even if the VA in this one is just a scream. And I like the other sounds too (including the “mic” sound). The music seems goes well with the story too, and you even use silence well.

Art and characters: the art is cute like the story, just like I guessed and hoped for when I saw the game’s title.

UI and Accessibility: I don’t know how hard it is to make a UI like this in TyranoBuilder, but I think it’s pretty good. If I had to nitpick on something it would be the buttons using a light font on a dark background when the textbox does it the other way around. You seem to have most of the accessibility features I look for (though I don’t see a font size setting… and between its speed and the background, the credits roll might be a bit hard to read).

Marketing: First, I think the Spooktober logo was just meant to be in the game: you don’t need to also put it on the game page (though I guess that’s still better than slapping it in the game logo like a small number of entries seem to have done). It seems to take up quite a bit of space on the game page, which otherwise just shows one paragraph of text and the credits. I think adding screenshots there would probably have looked better. The logo seems pretty good, and together with the log line it got me to play this game so I guess those two things you did pretty well.