The effects when you're going down the pit are so intense, it's awesome :). There's no limit to how much ore you can pick up so there's never any reason to leave it behind. Maybe having a limit would make you think about each pickup? Right now its more of just a platformer where you need to keep track of your fuel instead of a resource management game, in my opinion :P
Viewing post in Only one mission by H.P. Andersen jam comments
Thank you for the feedback! I'm glad you enjoyed the going down the pit part (I wanted to make it even more eventful but had no time left).
I had a lot in mind about the resources/crafting and preparing for the "Mission" but again no time...
Btw it's possible to finish the game without spending any fuel so whoops!