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Hi Mikey!

I like the idea of framing a game around FOMO and social media. Getting a game like that made and then popular enough online to be streamed would be a hilarious situation (not viable at all, but the irony of that is amusing to me lol.)

I hope Artificial Nightmare is a fun project to work on. Your teams got a stacked set of narrative designers (based on the spreadsheets we went over in class) so I'm excited to see how the story aspects of the game turn out once you all start working on it!