S W AP P I N G M I G H T H E L P
I bet it would be fun if I got into it, but the long restart time and steep difficulty curve meant made it feel pretty inaccessible. It takes a lot of trial and error to adjust to the idea that in order to jump, I have to be on the opposite side of where I'm jumping from.
The menu is really hard to use; I missed the start button the first time and went all the way around. That's what happens when even the menu is one button I guess ;\
However, it gets points for being pretty creative and innovative. So far out of all the games, this is the one that's most zealously adhered to the theme.