I like it. Normally after playing a game jam game, I find myself wanting to see more interesting mechanics, more varied threats, but with the intentionally janky controls, there is enough of an interesting challenge as it is. This game doesn't seem particularly ambitious, but within those confines, of being a low-graphics asteroid it seems honed to perfection.
Overall, the game is very thought-provoking in terms of how janky controls can change gameplay, and that's exactly what a game jam game should be.
If you ever want to update this game, I would suggest doing a screen wrap like asteroids, and also removing the friction completely because physics.