Cool idea, the checkpoint system is good, don't think I could of played without it.
I tried my hardest to stick with it and finish it but I couldn't, some thing I think would benefit the game and keep me playing are:
- Coyote timer when leaving platforms, I used some energy by mistake so many by walking too far off the edge.
- Wetness regen, when respawning at a check point or going under shelter, just instantly remove the wetness. It was so tedious having to wait every time,
- The lily pad is hard to jump on, maybe make it move all the way to the edge so it can be walked on.
Other than that, I liked the story and the fact that the frog wanted paying made me laugh, good work!