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I agree that it is a shame to advertise a game that hasn't been worked on for almost 9 months and that is still rough on the edges... probably one of the best in it's genre nonetheless ! It would be very cool if the developper could come back and say hi 🙂

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Hi! What would you like to see more of? To be perfectly honest, my creative juices for new level designs and lack of interest/sales is the main reason I didn’t continue to develop more levels. But I am open to suggestions and ideas!

Hello, nice to see you ! The most important would be to fix the bugs, like collision issues (with enemies and moving platforms) and make other quality of life improvements. The game deserves more polish, it feels clunky at times. If fixed, it would have a wonderful second life on the catalog.

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I totally agree. It's frustrating, the game is good, but many little adjustements are needed.
It's like a good guitar who is tuned at 98%.
Two examples :
- the character isn't at the center of the screen, so ennemies from a side are more dangerous than from the other side
- sometimes, when we're on a moving plateform, the caracter don't jump, how ever we push the button. The only solution is to fall.

For the need of inspiration, playdate community is generous, come on a discord, they will really help you if you ask. A boss fight with the ball for example ? A tower to ascend ?
But the idea to keep pushing a project that sale only a little, so don't offer good money back for the time, this is totally understable. No one could blame you for that.

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I hope you publish the game in the Catalog. I would buy a completed game there. Not everyone likes to buy early access to an unfinished game. This game has a pretty high price tag if it's early access. But I really liked the trailer and I see in the comments that the players like the game and the trailer does not lie. You're doing great.