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But is it possible to do this without dying? Like i have a production line behind a wall that doesnt have doors because apparently enemies can open them and i want to go over the wall. Do i need to break the walls every time i do this? Do i need to risk the security and have easily penetrable doors placed around? Or do i need to constantly plan and remember where is my last upgrade point after which i will need to kill myself just to fix a conveyor belt that i placed wrong? For me it seems that just having an expensive 3x3 thing that teleports you around is much better than all of the other methods (also i find your running speed kinda slower that i would like). Also that will be just a nice QoL addition. (or i just missunderstood the comment and you can somehow teleport beetwen the upgrade points without dying).

True on the bigger maps it would help out but that was the only solution I have at this time b/c i use it to respawn at my choke point as an attacking or healing unit

Ok.

Really, maps aren't very big, and moving around them in the better mechs/ships isn't very time consuming. A player teleporter was experimented with but is not a planned feature.