The artwork in this game was stunning. My compliments to the artist who helped put it together.
I had a similar premise for my game, and I thought having 360 degree aiming would be nice to have. So I like seeing that work here in your game. My only real complaint is that I felt the ending could have been more satisfying. The end goal isn't immediately clear, nor is there any way to mark your progress. So when you turn in the final item, it feels a tad abrupt and understated.
P.S: I really like the header and stary night background on the game's page. It's pretty and sets the mood before I even hit play. Nice stuff.