Hey! Thank you so much for the comments & the video :-) It's always fun to discover how other people interact with the game... And it leads to stressful moments: like "Omg! The hitbox of the firewood is too small!! Is her water spell going to hit it?? Omg! She pressed on W + A too long! Now she is out of spellcasting!! Nooooo!!" ... So intense!
With Amulka, it's a bit of a hit or miss. Some people like him, and some other would have preferred to date another character (But sadly nobody for Igor yet ;-)
The dialogue system is a bit too limited to let the player choose between different romanceable characters, but maybe I could put some customization options at the beginning... but the game is actually based on some story I wrote when I was a teenager ten years ago and I kinda want to stay true to it. Actually... I just wanted to make a game that the teenage me would find cool ;-)