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We uploaded a version with critical bug that has been crashing the game. It is a strategy with only one enemy unit - Dragon - and it had two regimes of movement: in air and on the ground. Whatever action Dragon had decided to do while on the ground it immidiately crashed the game. I'm glad we noticed it early and managed to quickly resolve this problem and upload patched version where I cut off landing completely. But still we have a bug with Dragon still flying after its health dropped to zero. And I'm not speaking about units navigation problems - it was the first time I used NavMesh in the game.

Here's the game, btw https://itch.io/jam/gmtk-2019/rate/463757

Played and rated now!